School Project - Project and Portfolio II Game Design - Online

In this level design project, developed as part of my Project and Portfolio II Game Design course, players are invited to explore the eerie beauty of an abandoned Japanese forest, drawing inspiration from the legendary temples of Nara. Crafted in Unreal Engine 5.3, this mini-game level combines atmospheric visuals with exploration-driven gameplay to create an immersive experience that brings the mystical elements of Japanese culture to life.

Level Concept and Gameplay

The level’s core design focuses on guiding players through dense foliage and ancient ruins, where light serves as a guiding element, leading them deeper into the mysterious landscape. Players can discover collectible Lucky Cats scattered across the environment, encouraging exploration and rewarding curiosity with hidden secrets. This fusion of cultural motifs and gameplay not only enhances the level’s aesthetic appeal but also creates a sense of discovery as players uncover the mysteries of these forgotten forests.

Design and Technical Elements

Watch and Play

Reflection

This project demonstrates my ability to blend cultural storytelling with engaging gameplay mechanics, using Unreal Engine 5.3’s tools to create an immersive and visually captivating level. The experience highlights my strengths in atmospheric design and player guidance, showing how thoughtful level design can evoke curiosity and a sense of adventure.